-- TIR-W Volume 9 no. 2 July 2008 Instruments and Playable Text: Stuart Moulthrop
    Under Language: Stuart Moulthrop
    Concerto for Narrative Data: Judy Malloy
    activeReader: Elizabeth Knipe
    So Random, PiTP: Shawn Rider
    riverIslandQT: John Cayley
    The Purpling: Nick Montfort

-- TIR-W Volume 9 no. 1 August 2007
    Multi-Modal Coding: Jason Nelson, Donna Leishman, and Electronic Writing
    Interviews: Jason Nelson, Donna Leishman
      Biographical Background
      Reception | Role of the Reader
      Interface
      Work Process
      Electronic Literature Community
      Future Work
      Secrets
      Space | State
      Connect Digital | Material Games
      Potentials of the Field
    Essays:
      The Artists on Each Other's Work
      Talan Memmott's Commentary on Each Artist
    Artworks:
      Deviant
      Leishman Site
      Pandemic Rooms
      Nelson Index

-- TIR-W, Volume 8 no. 3, September 2006
    Interview with Dan Waber; Rita Raley
    five by five; Dan Waber bio and Jason Pimble
    TLT vs. LL; Ted Warnell
    Interview with David Knoebel; Rita Raley
    Heart Pole; David Knoebe
    Interview with Aya Karpinska; Rita Raley
    mar puro; Aya Karpinska
    The Nihilanth: Immersivity in a First-Person Gaming Mod; Sandy Baldwin
    New Word Order (Video);Sandy Baldwin
    Word Museum;William Gillespie
    Interview with John Cayley; Sandy Rita Raley
    Torus (Video); John Cayley

-- TIR-W, Volume 8, no. 2, June/July 2006
    Editor's Introduction: Reconfiguring Place and Space in New Media Writing;     Scott Rettberg
    Workspace is Mediaspace is Cityscape: An Interview with Nick Montfort on Book and Volume; Jeremy Douglass
    Written on the Body: An Interview with Shelley Jackson; Scott Rettberg
    Behind Fa ade: An Interview with Andrew Stern and Michael Mateas; Brenda Bakker Harger
    Avant-Gaming: An Interview with Jane McGonigal; Scott Rettberg
    Book and Volume; Nick Montfort
    Fa ade; Michael Mateas and Andrew Stern

-- TIR-W, Volume 8, no. 1, February/March 2006
    Editor's Introduction; Ben Basan
    Sound Art, Art, Music; Douglas Kahn
    Speaking Volumes; Brandon Labelle
    Firebirds | Firebirds Berlin | Tongues of Fire; Paul DeMarinis
    A Brief Lecture on Author/ity; Alexis Bhagat
    Harvester; Ed Osborn
    Honi | Tacotsubo; ADACHI Tomomi

-- TIR-W, Volume 7, no. 2, November 2005
    10:01; Lance Olsen & Tim Guthrie
    Pieces of Herself; Juliet Davis
    The Bomar Gene; Jason Nelson
    News from Erewhon; Millie Niss & Martha Deed

-- TIR-W, Volume 7, no. 1, August 2005
    Ask me for the moon; John Zuern
    CONSCIOUSNESS, LITERATURE, AND SCIENCE FICTION; Kathleen Ann Goonan
    Buyways: Billboards, Automobiles, and the American Landscape; Mike Chasar
    An interview with Diana Slattery; Dene Grigar

-- TIR-W, Volume 6, 2004
    New Work; Niss, Deed & Daniels
    Two Reviews; Tevis Thompson and Mike Chasar
    Remembering Donald Justice; Steven Cramer
    An interview & new work; David Silver, Jay David Bolter and Diane Gromala
    An interview with Amy Sara Carroll; Heidi Bean

-- TIR-W, Volume 5, 2003
    Afterwards; Judy Malloy
    Digital Nature: the Case Collection version 2.0; Tal Halpern, Patrick F. Walter
    Hacktivism? I didn't know the term existed before I did it; An Interview with Brian Kim Stefans; Giselle Beiguelman
    Pax & An Interview; Stuart Moulthrop and Noah Wardrip-Fruin
    An Interview with Margaret Stratton; Leslie Roberts
    New Work & Reviews; Heidi Bean, Seth Thompson, Deena Larsen, geniwate, Pamela Gay
    An Interview with John Cayley; Brian Kim Stefans
    3 Proposals for Bottle Imps; William Poundstone
    Self Portrait(s) [as Other(s)] & an Interview; Talan Memmott and M.D. Coverley
    New work and an interview; Joseph Tabbi and Anthony Enns
    Judd Morrissey & Lori Talley: An Interview & Essay; Jessica Pressman

-- TIR-W, Volume 4, 2002
    Selected new poems; Ana Marie Uribe
    ORIENT; YOUNG HAE CHANG HEAVY INDUSTRIES
    Dervish Flowers; Nicolas Clausse and Brian Kim Stefans
    New Digital Emblems; William Poundstone and Brian Kim Stefans
    "Of Dolls and Monsters" An interview with Shelley Jackson; Rita Raley
    Electronic Literature; Ravi Shankar, N. Kathrine Hayles, and Lisa Gitelman
    Excerps from Mark Amerika's Oz Blog; Mark Amerika
    Inflat-o-space; Jessica Irish
    New Media Writing; Marc C. Marino, William Gillespie, and Dirk Stratton
    Remembering My Life In/Of Words; Richard Kostelanetz
    An Interview, an Essay, a New Media Project; Stephanie Strickland and Jaishree Odin
    Our day with Jerry Springer; David Schneidermann
    A loss is less and death is not so easy
    Experiemental Literature was really the first kick: An interview with Scanner; Rebekah Farrugia
    Crowds and Power; Jody Zellen and Thom Swiss
    "Red, Black, White and Gray:" An Interview with Motomichi Nakamura;
      YOUNG HAE CHANG HEaVY INDUSTRIES Bcc, Motomichi Makamura

-- TIR-W, Volume 3, 2001
    Reach; Michael Joyce
    Training Missions; Joe Amato
    Everything after That; Martha Conway
    Winter Break; Adrienne Eisen
    -][select][test: co][deP][1][oetry]_; mez
    The Impermanence Agent; Noah Wardrip-Fruin, a.c.chapman, Brion Moss, Duane Whitehurst
    A Long Wild Smile; Jeff Parker

-- TIR-W, Volume 1, 1999 & Volume 2, 2000
    Book of Job; Ted Warnell
    The Universal Resource Locator; M.D. Coverly
    Lexia to Perplexia; Talan Memmott
    The Birth of Detachment; Jennifer Ley
    The 12hr-ISBN-JPEG Project; Brad Brace
    City of Bits; Thomas Swiss
    Divine Mind Fragment Theater; Jim Andrews
    Pronunciation: 'fut, or: A Tool and it's Means; c. allan dinsmore
    Simple Harmonic Motion Or, Josephine Baker in the Time Capsule; Diane Greco
    Reality Dreams, Scroll One; Joel Weishaus
    Broken; Alan Sondheim and Barry Smylie
    Mitosis; Kevin Fanning
    The dear mr thomas letters; Kevin Fanning
    A Fable of Words; Jeffery M. Bochman

Donna Leishman

 

Jason Nelson

Bill Seaman on the Empyre discussion list gives these seven goals as some of the potentials of multimodal literature:

1 To create new tools;

2 To collaborate with others that have differing (and/or similar) skill sets;

3 To articulate bridging languages to manifest trans-disciplinary potentials;

4 To look carefully at the body and all aspects of its operation in terms of meaning production;

5 To re-understand old forms, to trace back ideas to their roots / to define an ongoing relation with history;

6 To develop new kinds of interface;

7 To make works that have a depth and enable layers of meaning to arise on each return.

How many are meaningful for you? How?

All to some extent—especially if you understand tools to mean devices to aid further understanding of given subjects. Item 5 would sit high in my artistic objectives given my interest in folklore and "real-life" narratives. Followed by item 7, which is key to creating interactive works that fundamentally make use of the structural possibilities of interactivity as opposed to mimicking the more dominant traditional linear models. Then item 6, in that I am dedicated to creating primarily visual interfaces and personal navigation systems.

Interview Questions

Biographical Background

Reception | Role of the Reader

Interface

Work Process

Electronic Literature Community

Future Work

Secrets

Space | State

Connect Digital | Material

Games

Potentials of the Field


Essays

The Artists on Each Other's Work

Talan Memmott's Commentary on Each Artist


Launch the Artworks

Deviant

Leishman Site

Pandemic Rooms

Nelson Index


Biographical Information

Stephanie Strickland

Majorie Coverley Luesebrink

Donna Leishman

Jason Nelson

Talan Memmott

Bill Seaman on the Empyre discussion list gives these seven goals as some of the potentials of multimodal literature:

1 To create new tools;

2 To collaborate with others that have differing (and/or similar) skill sets;

3 To articulate bridging languages to manifest trans-disciplinary potentials;

4 To look carefully at the body and all aspects of its operation in terms of meaning production;

5 To re-understand old forms, to trace back ideas to their roots / to define an ongoing relation with history;

6 To develop new kinds of interface;

7 To make works that have a depth and enable layers of meaning to arise on each return.

How many are meaningful for you? How?

I should write my own list. But then the danger of such lists is that they are contrary to the primary goal of multimodal literature. But mine would read:

1 To have no specifically defined rules or goals.

2 To disrupt the first goal whenever possible.

That list does cover many of the benefits of our flittingly growing textual field and addresses some of the primary concerns of many artists. However, I'm hesitant to define any particular goal.

Perhaps I should address these point by point:

NEW TOOLS?: Tools is a terribly broad term. Which is good actually. It makes the goal much less of a goal. If by tools you mean the use of devices or hypertextual elements (like links and databases and scrollers and re-texting and others) then certainly any digital creation reinterprets those tools, uses them in new ways, and in turn creates new tools from existing tools. My car, a 1979 Toyota Corolla with a rust spot frame and a surf rack used for mattresses and thrift store finds, is now a new car with the addition of various messy, but artfully painted race symbols

I certainly don't think that a work of multimodal literature needs to create new tools. In fact to some extent that makes continuing a career as a writer for this new form an impossible task. I would love to see more reuse of old tools, to more fully explore the existing tools. During my MFA studies we were forced to write sestinas and other well traveled poetic forms. We need the digital equivalent of a sestina.

I'm sounding creepily critical these past few paragraphs. Hmmm...I do agree that new tools are a gorgeous and soft landing child or digital copulation. I am just hesitant to continue the New, New, New mentality of New Media.

COLLABORATE?: Yes, without collaboration there would be maybe half a hundred e-lit makers in this here spinning water ball. There are not enough youngins (or oldins) out there with the complete(ish?) set of digital skills. So, if a poet wants to turn their nonlinear poem into a whirling whirligig, and unfortunately they have the electro-body field that somehow corrupts hard drives on first mouse touch, then yes they need to work with others for their vision to live.

From Pandemic Rooms

There are of course innumerable levels and facets of collaboration. It could be that an artist steals code, or takes Google images, or remixes sound, basically capturing material from outside their CPU. I suppose this is collaborating. Large database works based on certain themes can be seen as collaborative, because they invite works from various artists and then either remix them or closely display them. Obviously these are only a few examples, but yes we all collaborate in some way.

I of course am more than open to new input devices and have been playing recently with adapting a theremin to operate as an alternative mouse. The theremin then would encourage a broader range of motion, more closely related to dance or performance. The drawback is that the theremin is inexact, and precise mouse movement or navigation is difficult. So, in this case yes. But usually, and perhaps unfortunately, I am very unaware of my own body when I create. And don't really consider other's bodies while crafting my oddities.

INTERFACE?: I love interface. This year, if I find spare hours hiding in the dark, dark morning, I will stitch a beast spun of interfaces, and only interfaces. How does one make an interface for interfaces.